Lair of Darkness Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Artifact Lancea
SR Rarity
Artifact Lancea
SR Rarity
Artifact Lancea
LIGHT 5
Artifact Lancea
  • ATK:

  • 1700

  • DEF:

  • 2300


You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.

UR Rarity
Lilith, Lady of Lament
UR Rarity
Lilith, Lady of Lament
UR Rarity
Lilith, Lady of Lament
DARK 3
Lilith, Lady of Lament
  • ATK:

  • 2000

  • DEF:

  • 0


If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of "Lilith, Lady of Lament" once per turn.

UR Rarity
Lord of the Heavenly Prison
UR Rarity
Lord of the Heavenly Prison
UR Rarity
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.

SR Rarity
Lair of Darkness
SR Rarity
Lair of Darkness
SR Rarity
Lair of Darkness
Spell Field
Lair of Darkness

    All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.

    UR Rarity
    Necrovalley
    UR Rarity
    Necrovalley
    UR Rarity
    Necrovalley
    Spell Field
    Necrovalley

      All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.

      SR Rarity
      Pot of Desires
      SR Rarity
      Pot of Desires
      SR Rarity
      Pot of Desires
      Spell Normal
      Pot of Desires

        Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.



        Tag(s):

        SR Rarity
        Pot of Duality
        SR Rarity
        Pot of Duality
        SR Rarity
        Pot of Duality
        Spell Normal
        Pot of Duality

          Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



          Tag(s):

          UR Rarity
          Super Polymerization
          UR Rarity
          Super Polymerization
          UR Rarity
          Super Polymerization
          Spell Quick
          Super Polymerization

            Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



            Tag(s):

            SR Rarity
            Deck Devastation Virus
            SR Rarity
            Deck Devastation Virus
            SR Rarity
            Deck Devastation Virus
            Trap Normal
            Deck Devastation Virus

              Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.

              UR Rarity
              Destructive Daruma Karma Cannon
              UR Rarity
              Destructive Daruma Karma Cannon
              UR Rarity
              Destructive Daruma Karma Cannon
              Trap Normal
              Destructive Daruma Karma Cannon

                Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.

                 Rarity
                Dominus Impulse
                 Rarity
                Dominus Impulse
                 Rarity
                Dominus Impulse
                Trap Normal
                Dominus Impulse

                  If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.

                  UR Rarity
                  Metaverse
                  UR Rarity
                  Metaverse
                  UR Rarity
                  Metaverse
                  Trap Normal
                  Metaverse

                    Take 1 Field Spell from your Deck, and either activate it or add it to your hand.



                    Tag(s):

                    R Rarity
                    Shadow-Imprisoning Mirror
                    R Rarity
                    Shadow-Imprisoning Mirror
                    R Rarity
                    Shadow-Imprisoning Mirror
                    Trap Continuous
                    Shadow-Imprisoning Mirror

                      Negate all DARK monster effects activated on the field or in the Graveyard.

                      SR Rarity
                      Skill Drain
                      SR Rarity
                      Skill Drain
                      SR Rarity
                      Skill Drain
                      Trap Continuous
                      Skill Drain

                        Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

                        UR Rarity
                        Solemn Judgment
                        UR Rarity
                        Solemn Judgment
                        UR Rarity
                        Solemn Judgment
                        Trap Counter
                        Solemn Judgment

                          When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                          Tag(s):

                          SR Rarity
                          Soul Drain
                          SR Rarity
                          Soul Drain
                          SR Rarity
                          Soul Drain
                          Trap Continuous
                          Soul Drain

                            Activate by paying 1000 LP. Monsters that are banished, as well as monsters in the GY, cannot activate their effects.

                            UR Rarity
                            Soul of the Supreme King
                            UR Rarity
                            Soul of the Supreme King
                            UR Rarity
                            Soul of the Supreme King
                            Trap Normal
                            Soul of the Supreme King

                              Pay half your LP; Special Summon 1 "Supreme King Z-ARC" from your Extra Deck, ignoring its Summoning conditions, but negate its effects. It is returned to the Extra Deck during the End Phase of the next turn. When your opponent activates a Spell Card or effect: You can banish this card from your GY and 1 "Supreme King Z-ARC" from your face-up Monster Zone; Special Summon up to 1 each "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" monsters from your hand, Deck, Extra Deck, and/or GY.

                              SR Rarity
                              Trap Trick
                              SR Rarity
                              Trap Trick
                              SR Rarity
                              Trap Trick
                              Trap Normal
                              Trap Trick

                                Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.

                                Extra Deck

                                R Rarity
                                Brave-Eyes Pendulum Dragon
                                R Rarity
                                Brave-Eyes Pendulum Dragon
                                R Rarity
                                Brave-Eyes Pendulum Dragon
                                DARK 8
                                Brave-Eyes Pendulum Dragon
                                • ATK:

                                • 3000

                                • DEF:

                                • 2000


                                1 "Pendulum Dragon" monster + 1 Warrior-Type monster When this card is Fusion Summoned: You can change the ATK of all face-up monsters your opponent currently controls to 0, also, for the rest of this turn, other monsters you control cannot attack. Negate the activated effects of monsters with 0 ATK. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.

                                R Rarity
                                Earth Golem @Ignister
                                R Rarity
                                Earth Golem @Ignister
                                R Rarity
                                Earth Golem @Ignister
                                EARTH 7
                                Earth Golem @Ignister
                                • ATK:

                                • 2300

                                • DEF:

                                • 2000


                                1 Cyberse monster + 1 Link Monster After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem @Ignister"; Special Summon it. You can only use this effect of "Earth Golem @Ignister" once per turn.

                                UR Rarity
                                Garura, Wings of Resonant Life
                                UR Rarity
                                Garura, Wings of Resonant Life
                                UR Rarity
                                Garura, Wings of Resonant Life
                                DARK 6
                                Garura, Wings of Resonant Life
                                • ATK:

                                • 1500

                                • DEF:

                                • 2400


                                2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                                SR Rarity
                                Khaos Starsource Dragon
                                SR Rarity
                                Khaos Starsource Dragon
                                SR Rarity
                                Khaos Starsource Dragon
                                LIGHT 8
                                Khaos Starsource Dragon
                                • ATK:

                                • 2500

                                • DEF:

                                • 2500


                                1 LIGHT or DARK Dragon monster + 1 Dragon monster If this card is Fusion Summoned: You can target cards your opponent controls, up to the number of LIGHT and DARK monsters used as this card's material; destroy them. If this card is banished: You can target 1 Level 4 LIGHT or DARK Dragon monster you control; its Level becomes 8. You can only use each effect of "Khaos Starsource Dragon" once per turn.

                                SR Rarity
                                Mudragon of the Swamp
                                SR Rarity
                                Mudragon of the Swamp
                                SR Rarity
                                Mudragon of the Swamp
                                WATER 4
                                Mudragon of the Swamp
                                • ATK:

                                • 1900

                                • DEF:

                                • 1600


                                2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.

                                SR Rarity
                                Predaplant Triphyoverutum
                                SR Rarity
                                Predaplant Triphyoverutum
                                SR Rarity
                                Predaplant Triphyoverutum
                                DARK 9
                                Predaplant Triphyoverutum
                                • ATK:

                                • 3000

                                • DEF:

                                • 3000


                                3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.

                                SR Rarity
                                Starving Venom Fusion Dragon
                                SR Rarity
                                Starving Venom Fusion Dragon
                                SR Rarity
                                Starving Venom Fusion Dragon
                                DARK 8
                                Starving Venom Fusion Dragon
                                • ATK:

                                • 2800

                                • DEF:

                                • 2000


                                2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.

                                UR Rarity
                                Starving Venom Predapower Fusion Dragon
                                UR Rarity
                                Starving Venom Predapower Fusion Dragon
                                UR Rarity
                                Starving Venom Predapower Fusion Dragon
                                DARK 10
                                Starving Venom Predapower Fusion Dragon
                                • ATK:

                                • 3600

                                • DEF:

                                • 2500


                                1 DARK Fusion Monster + 1 Fusion Monster (This card is always treated as a "Predaplant" card.) Once per turn, when a card or effect is activated (Quick Effect): You can Tribute 1 monster on either field with a Predator Counter, and if you do, negate the activation. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can target 1 DARK monster in your GY; Special Summon it. You can only use this effect of "Starving Venom Predapower Fusion Dragon" once per turn.

                                R Rarity
                                World Chalice Guardragon Almarduke
                                R Rarity
                                World Chalice Guardragon Almarduke
                                R Rarity
                                World Chalice Guardragon Almarduke
                                WIND 9
                                World Chalice Guardragon Almarduke
                                • ATK:

                                • 3000

                                • DEF:

                                • 2600


                                3 Link Monsters Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control (in which case you do not use "Polymerization"). This card can attack all monsters your opponent controls once each. When an attack is declared involving this card and an opponent's Link Monster: You can banish 1 Link Monster with the same Link Rating as that monster from your field or GY; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK.

                                UR Rarity
                                S:P Little Knight
                                UR Rarity
                                S:P Little Knight
                                UR Rarity
                                S:P Little Knight
                                DARK
                                S:P Little Knight
                                • ATK:

                                • 1600

                                • LINK-2

                                Link Arrow:

                                Left

                                Right


                                2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                                UR Rarity
                                Odd-Eyes Arcray Dragon
                                UR Rarity
                                Odd-Eyes Arcray Dragon
                                UR Rarity
                                Odd-Eyes Arcray Dragon
                                LIGHT 1213
                                Odd-Eyes Arcray Dragon
                                • ATK:

                                • 4000

                                • DEF:

                                • 4000


                                [ Pendulum Effect ] If you have 2 cards in your Pendulum Zone: You can Special Summon this card, then you can shuffle 1 card from your Pendulum Zone into the Deck, then, if it returned to your Extra Deck, you can Special Summon it, ignoring its Summoning conditions. You can only use this effect of "Supreme Celestial King Odd-Eyes Arc-Ray Dragon" once per turn. [ Monster Effect ] 4 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum) (This card is always treated as "Supreme King Z-ARC".) This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 12 DARK "Supreme King Z-ARC". If this card is Special Summoned from the Extra Deck: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

                                UR Rarity
                                Supreme King Z-ARC
                                UR Rarity
                                Supreme King Z-ARC
                                UR Rarity
                                Supreme King Z-ARC
                                DARK 121
                                Supreme King Z-ARC
                                • ATK:

                                • 4000

                                • DEF:

                                • 4000


                                [ Pendulum Effect ] Fusion, Synchro, and Xyz Monsters your opponent controls cannot activate their effects. Once per turn, when a card(s) is added from the Main Deck to your opponent's hand (except during the Draw Phase or the Damage Step): You can destroy that card(s). [ Monster Effect ] 4 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum) Must be Fusion Summoned. If this card is Special Summoned: Destroy all cards your opponent controls. Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. When this card destroys an opponent's monster by battle: You can Special Summon 1 "Supreme King Dragon" monster from your Deck or Extra Deck. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

                                UR Rarity
                                Crystal Clear Wing Synchro Dragon
                                UR Rarity
                                Crystal Clear Wing Synchro Dragon
                                UR Rarity
                                Crystal Clear Wing Synchro Dragon
                                WIND 10
                                Crystal Clear Wing Synchro Dragon
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                1 Tuner Synchro Monster + 1 non-Tuner "Clear Wing" monster Once per turn, when your opponent activates a monster effect (except during the Damage Step) (Quick Effect): You can activate this effect; until the end of this turn, this face-up card is unaffected by the activated effects of your opponent's monsters, also this card gains ATK equal to that opponent's monster's original ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 WIND monster from your Deck to your hand.

                                UR Rarity
                                Super Starslayer TY-PHON - Sky Crisis
                                UR Rarity
                                Super Starslayer TY-PHON - Sky Crisis
                                UR Rarity
                                Super Starslayer TY-PHON - Sky Crisis
                                DARK
                                Super Starslayer TY-PHON - Sky Crisis
                                • ATK:

                                • 2900

                                • DEF:

                                • 2900


                                2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                                Need 32 UR

                                UR Rarity
                                Lilith, Lady of Lament3 card
                                UR Rarity
                                Lord of the Heavenly Prison3 card
                                UR Rarity
                                Garura, Wings of Resonant Life1 card
                                UR Rarity
                                Starving Venom Predapower Fusion Dragon1 card
                                UR Rarity
                                S:P Little Knight1 card
                                UR Rarity
                                Odd-Eyes Arcray Dragon1 card
                                UR Rarity
                                Supreme King Z-ARC2 card
                                UR Rarity
                                Crystal Clear Wing Synchro Dragon1 card
                                UR Rarity
                                Super Starslayer TY-PHON - Sky Crisis1 card
                                UR Rarity
                                Necrovalley1 card
                                UR Rarity
                                Super Polymerization3 card
                                UR Rarity
                                Destructive Daruma Karma Cannon3 card
                                 Rarity
                                Dominus Impulse3 card
                                UR Rarity
                                Metaverse3 card
                                UR Rarity
                                Solemn Judgment2 card
                                UR Rarity
                                Soul of the Supreme King3 card

                                Main: 40 Extra: 15

                                SR Rarity
                                3 cardArtifact Lancea
                                SR Rarity
                                3 cardArtifact Lancea
                                Artifact Lancea
                                LIGHT 5
                                Artifact Lancea
                                • ATK:

                                • 1700

                                • DEF:

                                • 2300


                                You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


                                UR Rarity
                                3 cardLilith, Lady of Lament
                                UR Rarity
                                3 cardLilith, Lady of Lament
                                Lilith, Lady of Lament
                                DARK 3
                                Lilith, Lady of Lament
                                • ATK:

                                • 2000

                                • DEF:

                                • 0


                                If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of "Lilith, Lady of Lament" once per turn.


                                UR Rarity
                                3 cardLord of the Heavenly Prison
                                UR Rarity
                                3 cardLord of the Heavenly Prison
                                Lord of the Heavenly Prison
                                DARK 10
                                Lord of the Heavenly Prison
                                • ATK:

                                • 3000

                                • DEF:

                                • 3000


                                During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


                                SR Rarity
                                3 cardLair of Darkness
                                SR Rarity
                                3 cardLair of Darkness
                                Lair of Darkness
                                Spell Field
                                Lair of Darkness

                                  All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.


                                  UR Rarity
                                  1 cardNecrovalley
                                  UR Rarity
                                  1 cardNecrovalley
                                  Necrovalley
                                  Spell Field
                                  Necrovalley

                                    All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


                                    SR Rarity
                                    1 cardPot of Desires
                                    SR Rarity
                                    1 cardPot of Desires
                                    Pot of Desires
                                    Spell Normal
                                    Pot of Desires

                                      Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                      Tag(s):

                                      SR Rarity
                                      1 cardPot of Duality
                                      SR Rarity
                                      1 cardPot of Duality
                                      Pot of Duality
                                      Spell Normal
                                      Pot of Duality

                                        Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                        Tag(s):

                                        UR Rarity
                                        3 cardSuper Polymerization
                                        UR Rarity
                                        3 cardSuper Polymerization
                                        Super Polymerization
                                        Spell Quick
                                        Super Polymerization

                                          Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                          Tag(s):

                                          SR Rarity
                                          2 cardDeck Devastation Virus
                                          SR Rarity
                                          2 cardDeck Devastation Virus
                                          Deck Devastation Virus
                                          Trap Normal
                                          Deck Devastation Virus

                                            Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.


                                            UR Rarity
                                            3 cardDestructive Daruma Karma Cannon
                                            UR Rarity
                                            3 cardDestructive Daruma Karma Cannon
                                            Destructive Daruma Karma Cannon
                                            Trap Normal
                                            Destructive Daruma Karma Cannon

                                              Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.


                                               Rarity
                                              3 cardDominus Impulse
                                               Rarity
                                              3 cardDominus Impulse
                                              Dominus Impulse
                                              Trap Normal
                                              Dominus Impulse

                                                If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                                UR Rarity
                                                3 cardMetaverse
                                                UR Rarity
                                                3 cardMetaverse
                                                Metaverse
                                                Trap Normal
                                                Metaverse

                                                  Take 1 Field Spell from your Deck, and either activate it or add it to your hand.




                                                  Tag(s):

                                                  R Rarity
                                                  3 cardShadow-Imprisoning Mirror
                                                  R Rarity
                                                  3 cardShadow-Imprisoning Mirror
                                                  Shadow-Imprisoning Mirror
                                                  Trap Continuous
                                                  Shadow-Imprisoning Mirror

                                                    Negate all DARK monster effects activated on the field or in the Graveyard.


                                                    SR Rarity
                                                    1 cardSkill Drain
                                                    SR Rarity
                                                    1 cardSkill Drain
                                                    Skill Drain
                                                    Trap Continuous
                                                    Skill Drain

                                                      Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                      UR Rarity
                                                      2 cardSolemn Judgment
                                                      UR Rarity
                                                      2 cardSolemn Judgment
                                                      Solemn Judgment
                                                      Trap Counter
                                                      Solemn Judgment

                                                        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                        Tag(s):

                                                        SR Rarity
                                                        1 cardSoul Drain
                                                        SR Rarity
                                                        1 cardSoul Drain
                                                        Soul Drain
                                                        Trap Continuous
                                                        Soul Drain

                                                          Activate by paying 1000 LP. Monsters that are banished, as well as monsters in the GY, cannot activate their effects.


                                                          UR Rarity
                                                          3 cardSoul of the Supreme King
                                                          UR Rarity
                                                          3 cardSoul of the Supreme King
                                                          Soul of the Supreme King
                                                          Trap Normal
                                                          Soul of the Supreme King

                                                            Pay half your LP; Special Summon 1 "Supreme King Z-ARC" from your Extra Deck, ignoring its Summoning conditions, but negate its effects. It is returned to the Extra Deck during the End Phase of the next turn. When your opponent activates a Spell Card or effect: You can banish this card from your GY and 1 "Supreme King Z-ARC" from your face-up Monster Zone; Special Summon up to 1 each "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" monsters from your hand, Deck, Extra Deck, and/or GY.


                                                            SR Rarity
                                                            1 cardTrap Trick
                                                            SR Rarity
                                                            1 cardTrap Trick
                                                            Trap Trick
                                                            Trap Normal
                                                            Trap Trick

                                                              Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                                                              R Rarity
                                                              1 cardBrave-Eyes Pendulum Dragon
                                                              R Rarity
                                                              1 cardBrave-Eyes Pendulum Dragon
                                                              Brave-Eyes Pendulum Dragon
                                                              DARK 8
                                                              Brave-Eyes Pendulum Dragon
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2000


                                                              1 "Pendulum Dragon" monster + 1 Warrior-Type monster When this card is Fusion Summoned: You can change the ATK of all face-up monsters your opponent currently controls to 0, also, for the rest of this turn, other monsters you control cannot attack. Negate the activated effects of monsters with 0 ATK. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.


                                                              R Rarity
                                                              1 cardEarth Golem @Ignister
                                                              R Rarity
                                                              1 cardEarth Golem @Ignister
                                                              Earth Golem @Ignister
                                                              EARTH 7
                                                              Earth Golem @Ignister
                                                              • ATK:

                                                              • 2300

                                                              • DEF:

                                                              • 2000


                                                              1 Cyberse monster + 1 Link Monster After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem @Ignister"; Special Summon it. You can only use this effect of "Earth Golem @Ignister" once per turn.


                                                              UR Rarity
                                                              1 cardGarura, Wings of Resonant Life
                                                              UR Rarity
                                                              1 cardGarura, Wings of Resonant Life
                                                              Garura, Wings of Resonant Life
                                                              DARK 6
                                                              Garura, Wings of Resonant Life
                                                              • ATK:

                                                              • 1500

                                                              • DEF:

                                                              • 2400


                                                              2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                              SR Rarity
                                                              1 cardKhaos Starsource Dragon
                                                              SR Rarity
                                                              1 cardKhaos Starsource Dragon
                                                              Khaos Starsource Dragon
                                                              LIGHT 8
                                                              Khaos Starsource Dragon
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 2500


                                                              1 LIGHT or DARK Dragon monster + 1 Dragon monster If this card is Fusion Summoned: You can target cards your opponent controls, up to the number of LIGHT and DARK monsters used as this card's material; destroy them. If this card is banished: You can target 1 Level 4 LIGHT or DARK Dragon monster you control; its Level becomes 8. You can only use each effect of "Khaos Starsource Dragon" once per turn.


                                                              SR Rarity
                                                              1 cardMudragon of the Swamp
                                                              SR Rarity
                                                              1 cardMudragon of the Swamp
                                                              Mudragon of the Swamp
                                                              WATER 4
                                                              Mudragon of the Swamp
                                                              • ATK:

                                                              • 1900

                                                              • DEF:

                                                              • 1600


                                                              2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                              SR Rarity
                                                              1 cardPredaplant Triphyoverutum
                                                              SR Rarity
                                                              1 cardPredaplant Triphyoverutum
                                                              Predaplant Triphyoverutum
                                                              DARK 9
                                                              Predaplant Triphyoverutum
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 3000


                                                              3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.


                                                              SR Rarity
                                                              1 cardStarving Venom Fusion Dragon
                                                              SR Rarity
                                                              1 cardStarving Venom Fusion Dragon
                                                              Starving Venom Fusion Dragon
                                                              DARK 8
                                                              Starving Venom Fusion Dragon
                                                              • ATK:

                                                              • 2800

                                                              • DEF:

                                                              • 2000


                                                              2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                                              UR Rarity
                                                              1 cardStarving Venom Predapower Fusion Dragon
                                                              UR Rarity
                                                              1 cardStarving Venom Predapower Fusion Dragon
                                                              Starving Venom Predapower Fusion Dragon
                                                              DARK 10
                                                              Starving Venom Predapower Fusion Dragon
                                                              • ATK:

                                                              • 3600

                                                              • DEF:

                                                              • 2500


                                                              1 DARK Fusion Monster + 1 Fusion Monster (This card is always treated as a "Predaplant" card.) Once per turn, when a card or effect is activated (Quick Effect): You can Tribute 1 monster on either field with a Predator Counter, and if you do, negate the activation. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can target 1 DARK monster in your GY; Special Summon it. You can only use this effect of "Starving Venom Predapower Fusion Dragon" once per turn.


                                                              R Rarity
                                                              1 cardWorld Chalice Guardragon Almarduke
                                                              R Rarity
                                                              1 cardWorld Chalice Guardragon Almarduke
                                                              World Chalice Guardragon Almarduke
                                                              WIND 9
                                                              World Chalice Guardragon Almarduke
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2600


                                                              3 Link Monsters Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control (in which case you do not use "Polymerization"). This card can attack all monsters your opponent controls once each. When an attack is declared involving this card and an opponent's Link Monster: You can banish 1 Link Monster with the same Link Rating as that monster from your field or GY; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK.


                                                              UR Rarity
                                                              1 cardS:P Little Knight
                                                              UR Rarity
                                                              1 cardS:P Little Knight
                                                              S:P Little Knight
                                                              DARK
                                                              S:P Little Knight
                                                              • ATK:

                                                              • 1600

                                                              • LINK-2

                                                              Link Arrow:

                                                              Left

                                                              Right


                                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                              UR Rarity
                                                              1 cardOdd-Eyes Arcray Dragon
                                                              UR Rarity
                                                              1 cardOdd-Eyes Arcray Dragon
                                                              Odd-Eyes Arcray Dragon
                                                              LIGHT 1213
                                                              Odd-Eyes Arcray Dragon
                                                              • ATK:

                                                              • 4000

                                                              • DEF:

                                                              • 4000


                                                              [ Pendulum Effect ] If you have 2 cards in your Pendulum Zone: You can Special Summon this card, then you can shuffle 1 card from your Pendulum Zone into the Deck, then, if it returned to your Extra Deck, you can Special Summon it, ignoring its Summoning conditions. You can only use this effect of "Supreme Celestial King Odd-Eyes Arc-Ray Dragon" once per turn. [ Monster Effect ] 4 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum) (This card is always treated as "Supreme King Z-ARC".) This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 12 DARK "Supreme King Z-ARC". If this card is Special Summoned from the Extra Deck: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.


                                                              UR Rarity
                                                              2 cardSupreme King Z-ARC
                                                              UR Rarity
                                                              2 cardSupreme King Z-ARC
                                                              Supreme King Z-ARC
                                                              DARK 121
                                                              Supreme King Z-ARC
                                                              • ATK:

                                                              • 4000

                                                              • DEF:

                                                              • 4000


                                                              [ Pendulum Effect ] Fusion, Synchro, and Xyz Monsters your opponent controls cannot activate their effects. Once per turn, when a card(s) is added from the Main Deck to your opponent's hand (except during the Draw Phase or the Damage Step): You can destroy that card(s). [ Monster Effect ] 4 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum) Must be Fusion Summoned. If this card is Special Summoned: Destroy all cards your opponent controls. Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. When this card destroys an opponent's monster by battle: You can Special Summon 1 "Supreme King Dragon" monster from your Deck or Extra Deck. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.


                                                              UR Rarity
                                                              1 cardCrystal Clear Wing Synchro Dragon
                                                              UR Rarity
                                                              1 cardCrystal Clear Wing Synchro Dragon
                                                              Crystal Clear Wing Synchro Dragon
                                                              WIND 10
                                                              Crystal Clear Wing Synchro Dragon
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2500


                                                              1 Tuner Synchro Monster + 1 non-Tuner "Clear Wing" monster Once per turn, when your opponent activates a monster effect (except during the Damage Step) (Quick Effect): You can activate this effect; until the end of this turn, this face-up card is unaffected by the activated effects of your opponent's monsters, also this card gains ATK equal to that opponent's monster's original ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 WIND monster from your Deck to your hand.


                                                              UR Rarity
                                                              1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                              UR Rarity
                                                              1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                              Super Starslayer TY-PHON - Sky Crisis
                                                              DARK
                                                              Super Starslayer TY-PHON - Sky Crisis
                                                              • ATK:

                                                              • 2900

                                                              • DEF:

                                                              • 2900


                                                              2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                              master-duel
                                                              Lair of Darkness
                                                              5

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